Scopus Indexed Publications
Paper Details
- Title
-
Eye gaze behavior of virtual agent in gaming environment by using artificial intelligence
- Author
-
,
Md Mahmudul Hasan,
- Email
-
mhasan@daffodilvarsity.edu.bd
- Abstract
-
In the gaming environment,
building natural looking avatar is a challenging task. An avatar
represents a human character which includes speech, action, and eye
movement in a virtual world. The movement and the expression of eye
modeling is cognitive function. In order to assess virtual agent's eye
gaze behavior on the basis of cognitive and emotional characteristics,
this paper presents an experimental simulation to identify perfection of
the eye gaze behavior. For this reason, this paper splits eye behavior
into few levels by using CADIA Populus. But the goal of this research
work is to focus on gaze behavior. In addition, it briefly describes the
cognitive activities based on different cases. Furthermore this paper
introduces an integrated framework for modeling the interaction of agent
with the immersive environment. Finally, the gaze strategy and some
simulation results from previous studies have been discussed to provide a
concrete idea about gaze behavioral science in gaming environment using
artificial intelligence.
- Keywords
-
Gaming environment , Eye gaze behaviour , Artificial intelligence , Virtual Agent , Non-player character
- Journal or Conference Name
- 2013 International Conference on Electrical Information and Communication Technology (EICT)
- Publication Year
-
2014
- Indexing
-
scopus